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A Simulation Based Buffer Sizing Algorithm for Network on Chips

机译:基于仿真的片上网络缓冲区大小算法

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Buffers in on-chip networks constitute a significant proportion of the power consumption and area of the interconnect. Hence, reducing the buffering overhead of Networks on Chips (NoCs) is an important problem. For application-specific designs, the network utilization across the different links and switches is non-uniform, thereby requiring a buffer sizing approach that tackles the non uniformity. Moreover, congestion effects that occur during network operation needs to be captured when sizing the buffers. To this end, we propose a two-phase algorithm to size the switch buffers in NoCs. Our algorithm considers both the static (based on bandwidth and latency requirements) and dynamic (based on simulation) effects when sizing buffers. Our experiments show that the application of the algorithm results in 42% reduction in amount of buffering required to meet the application constraints when compared to a standard buffering approach.
机译:片上网络中的缓冲区占互连的功耗和面积的很大一部分。因此,减少片上网络(NoC)的缓冲开销是一个重要的问题。对于特定于应用程序的设计,跨不同链路和交换机的网络利用率是不均匀的,因此需要一种解决不均匀性的缓冲区大小确定方法。此外,在调整缓冲区大小时,需要捕获网络操作期间发生的拥塞效应。为此,我们提出了一种两阶段算法来调整NoC中的交换缓冲区大小。我们的算法在调整缓冲区大小时会同时考虑静态(基于带宽和等待时间要求)和动态(基于仿真)影响。我们的实验表明,与标准缓冲方法相比,该算法的应用导致满足应用约束所需的缓冲量减少了42%。

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