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A First Approach to King Topologies for On-Chip Networks

机译:片上网络国王拓扑的第一种方法

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摘要

In this paper we propose two new topologies for on-chip networks that we have denoted as king mesh and king torus. These are a higher degree evolution of the classical mesh and torus topologies. In a king network packets can traverse the networks using orthogonal and diagonal movements like the king on a chess board. First we present a topological study addressing distance properties, bisection bandwidth and path diversity as well as a folding scheme. Second we analyze different routing mechanisms. Ranging from minimal distance routings to missrouting techniques which exploit the topological richness of these networks. Finally we make an exhaustive performance evaluation comparing the new king topologies with their classical counterparts. The experimental results show a performance improvement, that allow us to present these new topologies as better alternative to classical topologies.
机译:在本文中,我们为片上网络提出了两种新的拓扑,我们称其为King Mesh和King Torus。这些是经典网格和圆环拓扑的更高程度的演变。在国王网络中,数据包可以像棋盘上的国王一样使用正交和对角线运动穿越网络。首先,我们提出一种针对距离特性,对分带宽和路径多样性以及折叠方案的拓扑研究。其次,我们分析了不同的路由机制。从最小距离路由到利用这些网络的拓扑丰富性的路由错误技术。最后,我们将新的国王拓扑与经典的国王拓扑进行了详尽的性能评估。实验结果表明性能得到了改善,这使我们能够将这些新拓扑呈现为经典拓扑的更好替代方案。

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