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XNA - based collision detection of camera

机译:基于XNA的相机碰撞检测

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摘要

Microsoft's XNA is a brand new game development technology which is based on the platform of .Net, and covers two major development fields - PC and Xbox. This paper introduces XNA and it's development tools, combined with working theory of camera in 3D game designing, tries to get a better understanding of XNA, it also depicts the collision detection theory of camera and it's realization process.
机译:微软的XNA是一个全新的游戏开发技术,基于.NET的平台,涵盖了两个主要的开发领域 - PC和Xbox。本文介绍了XNA和IT的开发工具,结合了3D游戏设计中相机的工作理论,试图更好地了解XNA,它还描绘了相机的碰撞检测理论及其实现过程。

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