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Three-dimensional geometric modeling of the spine based on reverse engineering technology

机译:基于逆向工程技术的脊柱三维几何建模

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In human skeletal system, the spine shape is very complex, so its geometric model reconstruction is particularly important. The spine geometric model is created by the main use of reverse modeling method. In this paper, the three-dimensional spine mesh model is reconstructed firstly by marching cubes (MC) algorithm which is a popular technique for isosurface extraction from a volume data set. Then, the mesh model is turned into a realistic geometric model by reverse engineering methods. It can be seen that the spine geometric model and its anatomy has a good similarity by comparing and analyzing. This kind of modeling method provides a choice for complex bone structures. And the final geometric model can be imported into three-dimensional modeling software and finite element analysis software for surgical planning and biomechanical analysis.
机译:在人体骨骼系统中,脊柱形状非常复杂,因此其几何模型的重建尤为重要。脊柱几何模型是通过主要使用反向建模方法来创建的。本文首先通过行进立方体(MC)算法重建三维脊柱网格模型,该算法是从体积数据集中提取等值面的一种流行技术。然后,通过逆向工程方法将网格模型转换为现实的几何模型。通过比较和分析可以看出,脊柱几何模型及其解剖结构具有良好的相似性。这种建模方法为复杂的骨骼结构提供了选择。最终的几何模型可以导入三维建模软件和有限元分析软件中,以进行手术计划和生物力学分析。

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