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A memetic algorithm for distributed object allocations

机译:分布式对象分配的模因算法

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We propose a memetic algorithm based approach for allocating objects in distributed computing environment. Our allocation objective is to allocate objects to different servers so that the number of inter-server communications can be minimized. Assuming servers with similar processing and storage capabilities — to avoid biased allocation of the objects on servers with higher performance — we formulate the problem of allocating distributed objects as a graph bisection problem. Using simulated data, we use the memetic algorithm to solve the graph bisection problem. We compare the performance of the memetic algorithm with the Kernighan and Lin (KL) heuristic and semidefinite programming (SDP) lower bounds for graph bisection problem. The results of our experiments show that the memetic algorithm performs better or equal to the KL heuristic and has a relative performance gap of between 2–5% from the SDP lower bounds.
机译:我们提出了一种基于模因算法的方法,用于在分布式计算环境中分配对象。我们的分配目标是将对象分配给不同的服务器,以使服务器间通信的数量减至最少。假设服务器具有类似的处理和存储功能-为了避免在性能更高的服务器上对对象进行有偏的分配-我们将分配分布式对象的问题公式化为图二等分问题。使用模拟数据,我们使用模因算法来解决图二等分问题。我们将模因算法的性能与图二分问题的Kernighan和Lin(KL)启发式和半定编程(SDP)下限进行比较。我们的实验结果表明,模因算法的性能优于或等于KL启发式算法,相对SDP下限的相对性能差距为2%至5%。

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