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Modeling Ground Soldier situational awareness for constructive simulation with rules

机译:为地面士兵的情境建模,以规则进行建设性模拟

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The behavior models that control simulated warfighters in most modeling and simulation (M&S) efforts are fairly simple, relying predominantly on behavior scripting and simple rules to produce actions. As a result, the simulated entities do not reflect critical situational awareness factors used by Ground Soldiers or allow for the modeling of devices that influence situational awareness, such as user defined operating pictures (UDOPs). This paper describes our approach to this challenge, providing 1) a rule-based method for modeling Ground Soldier situational awareness and devices that influence situational awareness and 2) a user friendly graphical authoring tool for creating these rules. We present a requirements analysis of this modeling task and discuss and provide examples of how our method may be employed for modeling Soldier perception and inferences as well as devices that affect situational awareness.
机译:在大多数建模和仿真(M&S)工作中,控制模拟战士的行为模型非常简单,主要依靠行为脚本和简单规则来产生动作。结果,模拟实体不能反映地面士兵使用的关键态势感知因素,也不能对影响态势感知的设备进行建模,例如用户定义的操作图片(UDOP)。本文描述了我们应对这一挑战的方法,提供了1)一种基于规则的方法来对地面士兵的态势感知和影响态势感知的设备进行建模,以及2)用户友好的图形创作工具来创建这些规则。我们提出了对此建模任务的需求分析,并讨论并提供了示例,说明如何使用我们的方法对士兵的感知和推断以及影响态势感知的设备进行建模。

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