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Graphical state-space programmability as a natural interface for robotic control

机译:图形化的状态空间可编程性是机器人控制的自然界面

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We present an interface for controlling mobile robots that combines aspects of graphical trajectory specification and state-based programming. This work is motivated by common tasks executed by our underwater vehicles, although we illustrate a mode of interaction that is applicable to mobile robotics in general. The key aspect of our approach is to provide an intuitive linkage between the graphical visualization of regions of interest in the environment, and activities relevant to these regions. In addition to introducing this novel programming paradigm, we also describe the associated system architecture developed on-board our amphibious robot. We then present a user interaction study that illustrates the benefits in usability of our graphical interface, compared to conventionally established programming techniques.
机译:我们提供了一个用于控制移动机器人的界面,该界面结合了图形轨迹规范和基于状态的编程方面。这项工作是由我们的水下航行器执行的常见任务推动的,尽管我们举例说明了通常适用于移动机器人的交互模式。我们方法的关键方面是在环境中感兴趣的区域的图形化可视化以及与这些区域相关的活动之间提供直观的链接。除了介绍这种新颖的编程范例外,我们还描述了两栖机器人在机载上开发的相关系统架构。然后,我们提出了一项用户交互研究,该研究说明了与常规建立的编程技术相比,图形界面在可用性方面的优势。

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