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Virtual university as a role playing game

机译:虚拟大学作为角色扮演游戏

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Research and development in design of games for education focus on understanding better what features of games can be inherited to further motivate students and simultaneously improve learning outcomes. Since, a common design standard is not available for educational games solutions are usually carried out by an ad hoc process. In this paper, a novel approach to design this kind of games is presented taking into consideration key features of the most successful massively multiplayer online role-playing games (MMORPG). The proposed design incorporates fun and learning through the key ingredients of MMORPGs that make them `addictive' keeping the players constantly motivated. Our main contribution is to suggest design issues that should be taken into consideration when designing educational games.
机译:用于教育的游戏设计的研究与开发侧重于更好地理解可以继承游戏的哪些功能,以进一步激励学生并同时提高学习效果。由于没有通用的设计标准可用于教育游戏,因此解决方案通常是通过临时过程来执行的。在本文中,考虑到最成功的大型多人在线角色扮演游戏(MMORPG)的关键功能,提出了一种设计此类游戏的新颖方法。拟议的设计通过MMORPG的关键要素融合了乐趣和学习,使它们具有“上瘾性”,使玩家不断获得动力。我们的主要贡献是建议设计教育游戏时应考虑的设计问题。

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