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Real Time Simulation of Tissue Cutting Based on GPU and CUDA for Surgical Training

机译:基于GPU和CUDA的手术训练组织切割的实时仿真

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A novel approach to the simulation of soft tissue cutting in a virtual reality endoscopic simulator is presented for applications in surgical training and education. This approach is based on an improved mass-spring model and the use of computational geometry. A virtual spring is introduced to compensate the weakness of the conventional mass-spring model, and a detection algorithm utilizing decomposition of affine coordinates is adopted to determine the springs that intersect with the cutting plane. In order to achieve real-time computation in the surgical simulation system, algorithms and data structures for the cutting model are implemented on GPU. The simulation performances of the GPU and CPU are compared, and experimental results are described.
机译:提出了一种在虚拟现实内窥镜模拟器中模拟软组织切割的新颖方法,用于外科手术训练和教育。该方法基于改进的质量弹簧模型和计算几何的使用。引入虚拟弹簧来弥补传统质量弹簧模型的缺点,并采用利用仿射坐标分解的检测算法来确定与切割平面相交的弹簧。为了在外科手术仿真系统中实现实时计算,用于切割模型的算法和数据结构在GPU上实现。比较了GPU和CPU的仿真性能,并描述了实验结果。

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