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Virtual collision notification

机译:虚拟碰撞通知

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摘要

Virtual collisions are reportedly an important part of creating effective experiences of virtual environments. Although they are considered vital, collision responses for travel in a virtual environment are not well understood. The effectivity of methods for notifying users of collisions has not been explored in the context of travel and the methods used are often not even reported. We present novel notification methods, based on haptic feedback via an output device embedded in the floor of our display and an initial study that compares nine notification methods. In a comparative study, our haptic floor feedback methods were preferred, followed by a thump sound and a wand device rumble. The results indicate that methods that are context appropriate, e.g. haptic responses and audio cues similar to real collisions with the object, are clearly preferable for realistic impressions of a world and of collisions.
机译:据报道,虚拟冲突是创建有效的虚拟环境体验的重要组成部分。尽管它们被认为是至关重要的,但对于在虚拟环境中行驶的碰撞响应却知之甚少。尚未在旅行的背景下探讨通知用户碰撞的方法的有效性,而且甚至没有报告所使用的方法。我们基于嵌入在我们显示器地板上的输出设备的触觉反馈,以及比较9种通知方法的初步研究,提出了新颖的通知方法。在一项比较研究中,我们的触觉楼层反馈方法是首选,其次是重击声和棒装置隆隆声。结果表明适合于上下文的方法,例如触觉响应和音频提示类似于与物体的真实碰撞,显然对于现实世界和碰撞的印象更可取。

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