首页> 外文会议>Computer Design, 2009. ICCD 2009 >Optical lithography simulation using wavelet transform
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Optical lithography simulation using wavelet transform

机译:小波变换的光学光刻仿真

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Optical lithography is an indispensible step in the process flow of design for manufacturability (DFM). Optical lithography simulation is a compute intensive task and simulation performance, or lack thereof can be a determining factor in time to market. Thus, the efficiency of lithography simulation is of paramount importance. Coherent decomposition is a popular simulation technique for aerial imaging simulation. In this paper, we propose an approximate simulation technique based on the 2D wavelet transform and use a number of optimization methods to further improve polygon edge detection. Results show that the proposed method suffers from an average error of less than 5% when compared with the coherent decomposition method. The benefits of the proposed method are (i) >10X increase in performance and more importantly (ii) it allows very large circuits to be simulated while some commercial tools are severely capacity limited. Approximate simulation is quite attractive for layout optimization where it may be used in a loop and may even be acceptable for final layout verification.
机译:光刻技术是可制造性(DFM)设计过程中不可或缺的步骤。光刻模拟是一项计算量很大的任务,而模拟性能或缺乏模拟性能可能会成为上市时间的决定性因素。因此,光刻仿真的效率至关重要。相干分解是用于航空影像仿真的一种流行的仿真技术。在本文中,我们提出了一种基于2D小波变换的近似仿真技术,并使用了许多优化方法来进一步改善多边形边缘检测。结果表明,与相干分解方法相比,该方法的平均误差小于5%。提出的方法的好处是(i)性能提高10倍以上,更重要的是(ii)它允许模拟非常大的电路,而某些商用工具的能力受到严重限制。近似仿真对于布局优化非常有吸引力,在布局优化中,近似仿真可以循环使用,甚至可以接受最终布局验证。

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