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An investigation into the use of spatialised sound in locative games

机译:关于定位游戏中空间声音的使用的调查

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This paper shows how spatialised sound can be used to guide users around a located gaming environment. Thus far, despite growing interest in delivering location-relevant media information to users, accurate delivery of virtual spatialised sound using limited-processing portable devices, such as Personal Digital Assistants (PDAs), has not yet been explored. The use of spatialised sound allows users to judge accurately which direction a virtual sound is coming from through a pair of stereo headphones. The initial findings of this research demonstrates that spatialised sound can be used to navigate users in a locative game running on a PDA.>>> af++ DE102005020193A1 . 2006-11-09

机译:用于在集总试验台密封研究期间的车辆声源定位方法,涉及从麦克风信号中消除参考声音信号部分,并使用传递函数从参考信号中导出部分

  • 4. ACQUISITION OF SPATIALISED SOUND DATA [P] . 外国专利: EP2920979B1 . 2019-08-14

    机译:采集空间声音数据

  • 5. ACQUISITION OF SPATIALISED SOUND DATA [P] . 外国专利: EP2920979A1 . 2015-09-23

    机译:采集空间声音数据

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