首页> 外文会议>Information Visualization, 2006. IV 2006. Tenth International Conference on >An Investigation into the Subjective Experience of Icons: A Pilot Study
【24h】

An Investigation into the Subjective Experience of Icons: A Pilot Study

机译:图标的主观体验调查:初步研究

获取原文

摘要

In electronic applications, the graphical user interface ("GUI") contains information on many levels of visualization. The user interacts with the computer by manipulation of graphic elements on the screen, the smallest unit being the icon. This paper describes a pilot test conducted with eight students at the Norwegian University of Science and Technology (NTNU). The hypothesis is that simpler, less visually complicated icons will be understood (thus picked up) first. The more immediately communicative an icon is, the faster the response, hence, the lesser the cognitive load. An unconventional test method was used: students were asked to place user-interface icons from daily computer-use (e.g. "HOME") on a dual-axis matrix, based on their immediate reaction. Through the pilot test, I attempted to discover the relationship between 1) visual interpretation of icons and 2) the speed in which they are understood. Results showed that there is a consistency in how the icons were interpreted visually. The results also demonstrated a relationship between an icon’s design and the order in which it was picked up. Future studies will target these issues more specifically.
机译:在电子应用程序中,图形用户界面(GUI)包含许多可视化级别的信息。用户通过操纵屏幕上的图形元素与计算机进行交互,最小的单元是图标。本文介绍了由挪威科技大学(NTNU)的八名学生进行的先导测试。假设是,首先将理解(从而将其拾取)更简单,视觉上不太复杂的图标。图标传达的越快,响应越快,因此认知负荷就越小。使用了一种非常规的测试方法:根据学生的即时反应,要求学生将日常计算机使用中的用户界面图标(例如“ HOME”)放置在双轴矩阵上。通过试点测试,我试图发现1)图标的视觉解释与2)理解它们的速度之间的关系。结果表明,在视觉上解释图标的方式是一致的。结果还证明了图标的设计和其拾取顺序之间的关系。未来的研究将针对这些问题。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号