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Interactive spline-driven deformation for free-form surface styling

机译:交互式样条驱动的变形以实现自由曲面造型

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This paper tries to answer to the increasing demand for more intuitive methods for creating and modifying free-form curves and surfaces which is emerging in the field of conceptual design. We present a novel approach which adopts a simple 3D sketching technique together with a finite element deformation method to create free-form models. The method proposed lets the user interactively sculpt splines to modify a surface in a predicable way. Our algorithm automatically extracts the key points from the sketched "target curve" and it adaptively distributes the external-force constraints which impose the forces on the corresponding vertices along their normals. We have limited the influence of these constraints to a localized area by attaching an influence factor to each vertex of the parent surface. The smoothing function introduced later allows good control over the transition intervals and the symmetry features. The proposed method is finally implemented within a 3D environment and the results of its use show how the designers can intuitively and exactly control the shape of the sketched surface.
机译:本文试图满足对概念设计领域中新兴的用于创建和修改自由形式曲线和曲面的更直观方法日益增长的需求。我们提出了一种新颖的方法,该方法采用简单的3D草图绘制技术以及有限元变形方法来创建自由形式的模型。所提出的方法使用户可以交互地雕刻样条线,从而以可预测的方式修改曲面。我们的算法会自动从绘制的“目标曲线”中提取关键点,并自适应地分布外力约束,这些约束会沿其法线将力施加到相应的顶点上。通过将影响因子附加到父曲面的每个顶点,我们将这些约束的影响限制在局部区域。稍后引入的平滑功能可以很好地控制过渡间隔和对称特征。所提出的方法最终在3D环境中实现,其使用结果表明设计人员如何直观,准确地控制草绘表面的形状。

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