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Interactive spline-driven deformation for free-form surface styling

机译:用于自由形状表面造型的交互式花条驱动变形

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This paper tries to answer to the increasing demand for more intuitive methods for creating and modifying free-form curves and surfaces which is emerging in the field of conceptual design. We present a novel approach which adopts a simple 3D sketching technique together with a finite element deformation method to create free-form models. The method proposed lets the user interactively sculpt splines to modify a surface in a predicable way. Our algorithm automatically extracts the key points from the sketched "target curve" and it adaptively distributes the external-force constraints which impose the forces on the corresponding vertices along their normals. We have limited the influence of these constraints to a localized area by attaching an influence factor to each vertex of the parent surface. The smoothing function introduced later allows good control over the transition intervals and the symmetry features. The proposed method is finally implemented within a 3D environment and the results of its use show how the designers can intuitively and exactly control the shape of the sketched surface.
机译:本文试图回答对更加直观的方法的需求不断增加,以创建和修改在概念设计领域中出现的自由形式曲线和表面的更直观方法。我们提出了一种采用简单的3D草图技术的新方法以及有限元变形方法,以创建自由形式模型。提出的方法允许用户交互式雕刻曲率以预定的方式修改表面。我们的算法自动提取来自草图的“目标曲线”的关键点,并且它自适应地分配外部力约束,该外部力约束沿其正常施加对应顶点上的力量。我们通过将影响因子附加到父表面的每个顶点来限制这些约束对局部区域的影响。后来引入的平滑功能允许对转换间隔和对称性的良好控制。该提出的方法最终在3D环境中实现,其使用结果显示了设计人员如何直观地和准确地控制草图表面的形状。

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