首页> 外文会议>Pervasive Services, 2004. ICPS 2004. IEEE/ACS International Conference on >Design principles for inducing reactivity in ubiquitous environments
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Design principles for inducing reactivity in ubiquitous environments

机译:在普适环境中诱导反应的设计原理

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Ubiquitous environments are becoming increasingly aware of their inhabitants: they possess vision capabilities, auditory capabilities and more interestingly intelligent capabilities. At the heart of such environments is the ability of systems to initiate responsive reactions to contextual changes. We describe the concept of ubiquitous systems' reactivity. We identify important design principles that should be embraced by systems designers to build reactive systems that can engage users in richer and more meaningful interactions. Finally, we describe a prototype that we deployed in a domestic space and we explain how our design principles can help bridge the gap between end-users and ubiquitous systems.
机译:无处不在的环境越来越意识到其居民:它们拥有视觉功能,听觉功能以及更有趣的智能功能。这种环境的核心是系统启动对上下文变化做出响应的能力。我们描述了普遍存在的系统的反应性的概念。我们确定了系统设计人员应采用的重要设计原则,以构建可与用户进行更丰富,更有意义的交互的反应性系统。最后,我们描述了一个部署在家庭空间中的原型,并解释了我们的设计原理如何帮助缩小最终用户与普遍存在的系统之间的差距。

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