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Implementing understanding of photography principles to create effective photorealistic 3D rendering

机译:实现对摄影原理的理解以创建有效的逼真的3D渲染

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There are a lot of common features that interrelate the similarities between photography and photorealistic 3D rendering. One is tied to the other in terms of principles and technicalities. Both are technically related to the use of a camera. This will involve understanding the properties of space and the camera lens. Thus, the two important things to take into consideration when merging a 3D object with a still photographic image, vice versa, are lighting and perspective. One is prompted to conduct an experiment on the merging of both photography and photorealistic 3D rendering, to create a harmony between the two elements. Based on recent analysis, the quantitative approach for this research is conducted by comparing works produced by final year students from 1997 to 2003. The findings indicate the obvious difference in the understanding of basic design fundamentals accustomed in photography. The second phase of the research is targeted towards the students' maturity in understanding the content of photorealistic 3D in terms of model properties, textures, lighting and rendering.
机译:有许多共同的特征使摄影和逼真的3D渲染之间的相似性相互关联。一个在原则和技术上相互联系。两者在技术上都与相机的使用有关。这将涉及了解空间和相机镜头的属性。因此,在将3D对象与静态摄影图像合并时要考虑的两个重要方面是照明和透视图,反之亦然。提示人们进行一项关于摄影和逼真的3D渲染合并的实验,以在两个元素之间建立和谐。根据最近的分析,通过比较1997年至2003年期末学生的作品来进行这项研究的定量方法。研究结果表明,人们对摄影中的基本设计基本原理的理解存在明显差异。研究的第二阶段针对学生的成熟度,他们从模型属性,纹理,照明和渲染方面了解逼真的3D内容。

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