首页> 外文会议>Information Visualisation, 2001. Proceedings. Fifth International Conference on >Skeletal implicit surface reconstruction from sections for flexible body simulation
【24h】

Skeletal implicit surface reconstruction from sections for flexible body simulation

机译:从各个部分进行骨骼隐式曲面重建,以进行柔性人体仿真

获取原文

摘要

We describe an automatic surface reconstruction technique from a set of planar data points organised in parallel sections. The reconstruction employs skeletal implicit surfaces. Two key points in this study are: calculation of the 3D skeleton by establishing a correspondence between each paid of the 2D Voronoi skeleton of two neighbouring sections; and the use of a uniform field function necessitating the introduction of the notion of "weighted skeleton". Another key point of this work is the proposition of an animation methodology by transforming the skeleton into a deformable mass/spring system. This work has been used in the context of a medical project to simulate the dynamic behaviour of organs during the conformal radiotherapy treatment.
机译:我们从平行部分中组织的一组平面数据点描述了一种自动曲面重构技术。重建使用骨骼隐式曲面。这项研究的两个关键点是:通过建立两个相邻部分的每个2D Voronoi骨架之间的对应关系来计算3D骨架;并且使用统一的场函数必须引入“加权骨架”的概念。这项工作的另一个关键点是通过将骨骼转换为可变形的质量/弹簧系统来提出动画方法论的主张。这项工作已在医学项目中用于模拟保形放射治疗过程中器官的动态行为。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号