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Granular computing: an introduction

机译:粒度计算:简介

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摘要

The study is concerned with the fundamentals of granular computing. Granular computing, as the name itself stipulates, deals with representing information in the form of some aggregates (that embrace a number of individual entities) and their ensuing processing. We elaborate on the rationale behind granular computing. Next, a number of formal frameworks of information granulation are discussed including several alternatives such as fuzzy sets, interval analysis, rough sets, and probability. The notion of granularity itself is defined and quantified. A design agenda of granular computing is formulated and the key design problems are raised. A number of granular architectures are also discussed with an objective of delineating the fundamental algorithmic, and conceptual challenges. It is shown that the use of information granules of different size (granularity) lends itself to general pyramid architectures of information processing. The role of encoding and decoding mechanisms visible in this setting is also discussed in detail, along with some particular solutions. We raise an issue of interoperability of granular environments. The intent of the paper is to elaborate on the fundamentals and put the entire area in a certain perspective while not moving into specific algorithmic details.
机译:该研究与粒度计算的基础有关。顾名思义,粒度计算以某些集合(包含许多单个实体)及其后续处理的形式表示信息。我们详细介绍了粒度计算的原理。接下来,讨论了许多信息粒化的正式框架,包括几种备选方案,例如模糊集,区间分析,粗糙集和概率。粒度概念本身已定义和量化。制定了粒度计算的设计议程,并提出了关键的设计问题。还讨论了许多粒度体系结构,目的是勾勒出基本的算法和概念挑战。结果表明,使用不同大小(粒度)的信息颗粒有助于信息处理的一般金字塔结构。还详细讨论了此设置中可见的编码和解码机制的作用,以及一些特定的解决方案。我们提出了粒度环境的互操作性问题。本文的目的是详细阐述基本原理,并在不涉及特定算法细节的情况下将整个领域置于一个特定的角度。

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