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Object-based 3-D wavelet coding using layered object representation

机译:使用分层对象表示的基于对象的3D小波编码

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In recent years, object/region-based video coding schemes have attracted considerable attention in the image coding community. These schemes are expected to yield better coding results, especially at low bit-rates. In this paper a new object/region-based video coding scheme is presented. It is based on a layered object representation for image groups along with affine motion fields. Thus, groups of images are decomposed into a number of object sequences. Each object sequence is motion compensated, transformed and coded separately using a 3-D wavelet transform. The presented results prove that object/region-based coding schemes can outperform the block-based standards in objective (PSNR) and subjective (visual) quality.
机译:近年来,基于对象/区域的视频编码方案在图像编码社区中引起了相当大的关注。这些方案有望产生更好的编码结果,尤其是在低比特率的情况下。本文提出了一种新的基于对象/区域的视频编码方案。它基于用于图像组的分层对象表示以及仿射运动场。因此,图像组被分解为多个对象序列。使用3-D小波变换分别对每个对象序列进行运动补偿,变换和编码。提出的结果证明,基于对象/区域的编码方案在客观(PSNR)和主观(视觉)质量方面均优于基于块的标准。

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