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Deformable organ model using the sphere-filled method for virtual surgery

机译:使用球形填充方法进行虚拟手术的可变形器官模型

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摘要

The authors have been developing a virtual surgery simulation system that uses virtual reality techniques. In order to perform real-time simulation, they have to develop a deformable organ model. They made a method to create an elastic organ model by the name of 'sphere-filled model'. This model is suited for real-time simulation and quantitative deformation. Furthermore, the authors equipped this model with a sense of touch and a sense of force by connecting it to a force feedback device. With a patient's 3D image reconstructed from MRI, one will be able to perform virtual surgery while taking into account individual differences in organ shape, blood vessel structures and so on. Normally, manipulations of an organ model were limited to the basic surgical maneuvers. However, the model in initial stage becomes unmanageable when faced with complicated incisions. Therefore, the authors modified this model by using a new algorithm for organ deformation which permits various, complicated incisions. The modified sphere-filled model provided the system with a more realistic simulation of various organ manipulations in virtual space.
机译:作者一直在开发使用虚拟现实技术的虚拟手术模拟系统。为了执行实时仿真,他们必须开发可变形的器官模型。他们提出了一种以“球形填充模型”为名称创建弹性器官模型的方法。该模型适用于实时仿真和定量变形。此外,作者通过将该模型连接到力反馈设备上,使其具有触摸感和力感。借助从MRI重建的患者3D图像,可以进行虚拟手术,同时考虑器官形状,血管结构等方面的个体差异。通常,器官模型的操作仅限于基本的手术操作。但是,面对复杂的切口时,初期的模型变得难以管理。因此,作者通过使用一种新的器官变形算法修改了该模型,该算法允许进行各种复杂的切口。修改后的球体填充模型为系统提供了虚拟空间中各种器官操作的更逼真的模拟。

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