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Learning object-oriented software design at a distance

机译:远程学习面向对象的软件设计

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In distance learning, it is more difficult to teach skills than facts. This is particularly so for software analysis and design, which is normally performed as a synchronised group activity. Synchronous activity undermines one of the potential benefits of distance learning; the ability to learn at a time and place that is convenient to the learner. A computer-based simulation approach to learning software design skills, from a distance, is described. The approach allows asynchronous practice in object-oriented design using the CRC-card method. The CRC-card method requires group of designers to role-play the components of an object-oriented design. The approach is intended as a precursor to collaborative design over the Internet.
机译:在远程学习中,教授技能比事实更难。对于软件分析和设计而言尤其如此,通常是作为同步的小组活动来执行的。同步活动破坏了远程学习的潜在好处之一;在学习者方便的时间和地点学习的能力。描述了一种基于计算机的仿真方法,可以从远处学习软件设计技能。该方法允许使用CRC卡方法在面向对象设计中进行异步实践。 CRC卡方法要求一组设计人员对面向对象设计的组件进行角色扮演。该方法旨在作为Internet上协作设计的先驱。

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