首页> 外文会议>Robotics and Automation, 1997. Proceedings., 1997 IEEE International Conference on >An interactive system for creating object models from range data based on simulated annealing
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An interactive system for creating object models from range data based on simulated annealing

机译:一种基于模拟退火从范围数据创建对象模型的交互式系统

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Sensing to recognize and locate objects is a critical need for robotic operations in unstructured environments. An accurate 3D model of objects in the scene is necessary for efficient high level control of robots. Drawing upon concepts from supervisory control, we have developed an interactive system for creating object models from range data, based on simulated annealing. Site modeling is a task that is typically performed using purely manual or autonomous techniques, each of which has inherent strengths and weaknesses. However, an interactive modeling system combines the advantages of both manual and autonomous methods, to create a system that has high operator productivity as well as high flexibility and robustness. Our system is unique in that it can work with very sparse range data, tolerate occlusions, and tolerate cluttered scenes. We have performed an informal evaluation with four operators on 16 different scenes, and have shown that the interactive system is superior to either manual or automatic methods in terms of task time and accuracy.
机译:在非结构化环境中,感应识别和定位对象是机器人操作的关键需求。场景中对象的精确3D模型对于有效地对机器人进行高水平控制是必不可少的。借鉴监督控制的概念,我们开发了一个交互式系统,用于基于模拟退火从范围数据创建对象模型。站点建模是通常使用纯手工或自主技术执行的任务,每种技术都有其固有的优点和缺点。但是,交互式建模系统结合了手动和自主方法的优点,以创建具有高操作员生产率以及高灵活性和鲁棒性的系统。我们的系统的独特之处在于它可以处理非常稀疏的范围数据,可以容忍遮挡以及可以容忍混乱的场景。我们与四个操作员在16个不同的场景上进行了非正式评估,结果表明,该交互式系统在任务时间和准确性方面均优于手动或自动方法。

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