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An object-oriented implementation of behavior-based control architecture

机译:基于行为的控制体系结构的面向对象实现

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An object-oriented approach to behavior-based control architecture for autonomous mobile robots as presented. Instead of traditional implementations of the architecture with proprietary programming languages which resulted in slow execution speed and poor hardware compatibility, the C++ language is used and an optimal scheduling algorithm is proposed for fast and guaranteed response time. Each behavior module is compiled separately and loaded at run-time using dynamic binding to improve modularity and expandability. A vector valued representation of output signals is also proposed to arbitrate conflicting signals properly without losing any information. The proposed method is implemented and applied to control a laboratory developed autonomous mobile robot and tested in real-time.
机译:呈现的自主移动机器人的基于行为控制架构的面向对象的方法。代替具有专有编程语言的架构的传统实现,导致执行速度慢,硬件兼容性差,所使用的C ++语言,提出了快速和保证响应时间的最佳调度算法。每个行为模块都是单独编译的,并使用动态绑定在运行时加载,以提高模块化和可扩展性。还提出了输出信号的矢量值表示,以便在不丢失任何信息的情况下正确仲裁信号。所提出的方法是实施和应用的,以控制实验室开发的自主移动机器人并实时测试。

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