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An algorithm for 3D scene description in an unknown environment

机译:未知环境中3D场景描述的算法

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摘要

Scene description plays a major role in the interpretation of images. In the paper a novel data- and rule-driven system for 3D segmentation and scene description in an unknown environment is presented. This system generates hierarchies of features that correspond to structural elements such as boundaries and shape classes of individual objects as well as relationships between objects. It is implemented as an added high-level component to an existing low-level binocular vision system (Don and He, 1988). Based on a pair of matched stereo images produced by that system, 3D segmentation is first performed to group object boundary data into several edge-sets each of which is believed to belong to one particular object. Then gross features of each object are extracted and stored in an object record. The final structural description of the scene is accomplished with information in the object record, a set of rules and a rule implementor. The system is designed to handle partially occluded objects of different shape and size on the 2D images. Experimental results have shown its success in computing both object and structural level descriptions of common man-made objects.
机译:场景描述在图像的解释中起主要作用。在本文中,提出了一种新颖的数据和规则驱动的系统,用于在未知环境中进行3D分割和场景描述。该系统生成与结构元素相对应的要素层次结构,例如各个对象的边界和形状类别以及对象之间的关系。它被实现为现有的低级双目视觉系统的高级组件(Don and He,1988)。基于该系统产生的一对匹配的立体图像,首先执行3D分割,以将对象边界数据分组为几个边缘集,每个边缘集都被认为属于一个特定对象。然后,提取每个对象的总体特征并将其存储在对象记录中。场景的最终结构描述是通过对象记录中的信息,一组规则和一个规则实现者来完成的。该系统旨在处理2D图像上形状和大小不同的部分被遮挡的对象。实验结果表明,它在计算常见人造对象的对象和结构级别描述上均取得了成功。

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