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A Method of Eliminating Interreflection in 3D Reconstruction using Structured Light 3D Camera

机译:一种使用结构光3D相机消除三维重构中孤立的方法

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Interreflection, which is one of main components of the global illumination effect, degrades the performance of structured light 3D camera. In this paper, we present a method of eliminating interreflection in 3D reconstruction using structured light 3D camera without any modification of the structured light pattern. The key idea is to rely on the patterns in final layer of HOC (Hierarchical Orthogonal Coding), where the effect of interreflection is weakest due to small light stripes in the pattern, to eliminate the reflected boundaries as well as fill the missing boundaries in upper layers. Experimental results show that the effect of interreflection in proposed algorithm is significantly reduced in comparison with original decoding method of HOC. The proposed method can be readily incorporated into existing structured light 3D cameras without any extra pattern or hardware.
机译:Intereflection是全局照明效果的主要组件之一,降低了结构光3D相机的性能。 在本文中,我们介绍了一种使用结构光3D相机消除三维重建中的孤立反射的方法,而无需任何修改的结构光图案。 关键的想法是依赖于HOC的最终层(分层正交编码)中的模式,其中instreflection的效果由于图案中的小光条纹而最弱,以消除反射的边界以及填充鞋面中的缺失边界 层。 实验结果表明,与HOC原始解码方法相比,识别液中提出算法的效果显着降低。 可以容易地将该方法容易地纳入现有的结构光3D摄像机,而无需任何额外的图案或硬件。

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