【24h】

Development of VR Learning Spaces Considering Lecture Format in Asynchronous E-learning

机译:异步电子学习中考虑授课形式的虚拟现实学习空间的开发

获取原文

摘要

E-learning has become more widespread with the progress of informatization. Active utilization of e-learning relaxes temporal and geographic restraints on learning, and furthermore allows visualization of learning status, because learning logs can be easily collected. Furthermore, learning effects are equivalent to or better than those of conventional learning methods, and further development is expected in the future. However, the lack of an in-person instructor and other students in e-learning can result in loneliness, causing learners to lose motivation and concentration and potentially leading to dropouts. We thus focus on asynchronous learning using lecture videos. By developing an e-learning system in which learners can feel the presence of instructors and other students like in conventional classes, learners can maintain motivation and avoid declines in concentration. This study aims to develop a lecture-style virtual reality-based learning system that displays instructors and other student avatars. We conduct an evaluation experiment to determine whether this system can maintain learner motivation. The results suggest that loneliness can be further reduced compared with conventional video lessons, that learning motivation is improved, and that the system can to some extent prevent decreases in concentration.
机译:随着信息化的发展,电子学习已经变得越来越普遍。积极利用电子学习可以缓解对学习的时间和地理限制,并且由于可以轻松收集学习日志,因此可以可视化学习状态。此外,学习效果与传统学习方法相同或更好,并且未来有望得到进一步发展。但是,在电子学习中缺少亲自授课的老师和其他学生会导致孤独感,使学习者失去动力和注意力,并有可能导致辍学。因此,我们专注于使用讲座视频进行异步学习。通过开发一种电子学习系统,学习者可以像传统班级一样感觉到讲师和其他学生的存在,学习者可以保持动力并避免注意力下降。这项研究旨在开发一种以演讲为基础的基于虚拟现实的学习系统,该系统可以显示讲师和其他学生的化身。我们进行了一项评估实验,以确定该系统是否可以维持学习者的动机。结果表明,与传统的视频课程相比,孤独感可以得到进一步降低,学习动机得到了改善,并且该系统可以在某种程度上防止注意力下降。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号