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AFFLOG: A Logic Based Affective Tutoring System

机译:AFFLOG:基于逻辑的情感教学系统

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In this work, the Affective Logic (AFFLOG) Tutor is presented. An Affective Tutoring System that uses knowledge representation and reasoning tools such as Answer Set Programming and the Event Calculus (EC) in order to represent the main components of the tutor. AI Planning is used to select individual parts of a given course material (tutorials) in order to build a specific course tailored to the needs of each user according to the user's learning preferences. This course can dynamically change during the teaching session responding to the user's mental and emotional states, providing affective support by offering praise, consolation or encouragement depending on the current emotion of the user. The design and a functioning implementation of the system is presented. As a proof of concept, a course on how to play the Settlers of Catan (c) board game was designed and implemented.
机译:在这项工作中,介绍了情感逻辑(AFFLOG)导师。一个情感教学系统,它使用知识表示和推理工具(例如答案集编程和事件演算(EC))来表示导师的主要组成部分。 AI Planning用于选择给定课程材料(教程)的各个部分,以便根据用户的学习偏好构建适合每个用户需求的特定课程。该课程可以在教学过程中动态变化,以响应用户的心理和情绪状态,并根据用户当前的情绪提供赞美,安慰或鼓励,从而提供情感支持。介绍了系统的设计和功能实现。作为概念的证明,设计和实施了有关如何玩《卡坦定居者》(c)棋盘游戏的课程。

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