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A Non-immersive Virtual Reality Application for Children with Autism Spectrum Disorder

机译:面向自闭症谱系障碍儿童的非沉浸式虚拟现实应用

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Children with autism spectrum disorder (ASD) are progressively acquainted with digital technologies in their training and diagnosis. Due to their growing accessibility and practicality, the potential should not be overlooked. Virtual Reality (VR) has become a noticeable tool to help children with ASD in their social training due to its competitive potential that provides extensive interaction, economical cost, safe environment and an enjoyable experience. The implementation of VR is often associated with heavy usage of head-mounted display (HMD) where through it, the immersive experience can be achieved. However this may not be applicable to children with ASD. Side effects such as motion sickness and claustrophobia may affect their training and performance. Therefore, this paper aims to present the development of non-immersive VR application with a serious game concept with inclusion of analytics, where progresses can be calculated, compared and observed. Upon post evaluation by experts, this game is improved and holds a larger potential to achieve its objectives.
机译:自闭症谱系障碍(ASD)儿童在训练和诊断中逐渐熟悉数字技术。由于它们的可访问性和实用性不断增强,其潜力不容忽视。虚拟现实(VR)已经成为帮助自闭症儿童进行社会培训的一个引人注目的工具,因为它具有竞争性的潜力,可以提供广泛的互动、经济的成本、安全的环境和愉快的体验。虚拟现实的实现通常与头戴式显示器(HMD)的大量使用有关,通过它,可以实现身临其境的体验。然而,这可能不适用于自闭症儿童。运动病和幽闭恐怖症等副作用可能会影响他们的训练和表现。因此,本文旨在展示非沉浸式虚拟现实应用程序的开发,该应用程序具有一个严肃的游戏概念,包括分析,可以计算、比较和观察进展。经过专家的后评估,这款游戏得到了改进,并具有实现其目标的更大潜力。

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