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GeoLogic - Graphical Interactive Theorem Prover for Euclidean Geometry

机译:GeoLogic-欧几里得几何图形交互式定理证明

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Domain of mathematical logic in computers is dominated by automated theorem provers (ATP) and interactive theorem provers (ITP). Both of these are hard to access by AI from the human-imitation approach: ATPs often use human-unfriendly logical foundations while ITPs axe meant for formalizing existing proofs rather than problem solving. We aim to create a simple human-friendly logical system for mathematical problem solving. We picked the case study of Euclidean geometry as it can be easily visualized, has simple logic, and yet potentially offers many high-school problems of various difficulty levels. To make the environment user friendly, we abandoned strict logic required by ITPs, allowing to infer topological facts from pictures. We present our system for Euclidean geometry, together with a graphical application GeoLogic, similar to GeoGebra, which allows users to interactively study and prove properties about the geometrical setup.
机译:计算机中数学逻辑的领域主要由自动定理证明(ATP)和交互式定理证明(ITP)主导。 AI很难通过人工模仿的方式来访问这两种方法:ATP通常使用对人类不友好的逻辑基础,而ITP则意味着将现有的证明形式化而不是解决问题。我们旨在为数学问题解决创建一个简单的人性化逻辑系统。我们选择了欧几里得几何的案例研究,因为它可以轻松地可视化,具有简单的逻辑,但潜在地提供了各种难度级别的许多高中问题。为了使环境对用户友好,我们放弃了ITP要求的严格逻辑,从而可以从图片中推断出拓扑事实。我们介绍了用于欧几里得几何的系统,以及一个类似于GeoGebra的图形应用程序GeoLogic,该应用程序允许用户交互研究和证明有关几何设置的属性。

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