首页> 外文会议>International Conference of the Immersive Learning Research Network >Look at It This Way: A Comparison of Metaphors for Directing the User's Gaze in eXtended Reality Training Systems
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Look at It This Way: A Comparison of Metaphors for Directing the User's Gaze in eXtended Reality Training Systems

机译:这方面看了:比较扩展现实训练系统中指导用户凝视的比较

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Interest is raising around eXtended Reality Training Systems (XRTSs), which started to be considered as a credible option to train companies' workforce. Even though there is a growing body of literature on best practices and techniques to be adopted for teaching individuals how to perform a variety of operations (e.g., for assembly and maintenance procedures), there are also training situations which have gone mostly unexplored yet. In this paper, we propose and evaluate three different metaphors to face the key challenges associated with training procedures involving parallax-dependent tasks, i.e., tasks in which the instructor needs to make the trainee reach a target observation point and guide his/her attention towards a given point of interest at the same time. Effects observed through a user study that was run in a testbed environment indicated that metaphors based on 3D avatars and frustum visualization can provide important advantages over video-based techniques.
机译:兴趣涉及扩展现实培训系统(XRTS),该系统开始被视为培训公司劳动力的可靠选择。 尽管在教授个人采用的最佳实践和技术方面存在着越来越多的文献,但如何执行各种操作(例如,用于组装和维护程序),但也有培训情况大多是未开发的。 在本文中,我们提出并评估了三种不同的隐喻,面对与涉及视差相关任务的培训程序相关的关键挑战,即教师需要使受训者达到目标观察点并引导他/她的注意力 同时给定的兴趣点。 通过在测试平面环境中运行的用户学习观察到的效果表明了基于3D化身和截肢的隐喻可以提供基于视频技术的重要优势。

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