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Simulation of Tele-Force-Position Sharing System with 1000 Clients Considering MMOG

机译:考虑MMOG的1000个客户端的远程力位置共享系统模拟

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In this paper, a new force-position telecontrol system is introduced to enable a force sharing experience between thousands of people at distant locations around the world, and thus adding one more dimension to the traditional communication. The established teleoperation architecture under the communication time delay is stabilized using the passivity formalism. Simulations are conducted for a scenario where 1000 of human clients simultaneously play an online tug-of-war game via the Internet. The results show that both (position) transparency and (force) telepresence can be adequately achieved; hence, the proposed telecontrol system has proved useful enough to be used as a new practical communication tool.
机译:在本文中,引入了一种新的力量位置电信系统,以使成千上万的人之间的力量在世界各地的遥远位置之间分享经验,从而为传统通信添加一个更大的维度。 在通信时间延迟下的既定智能架构稳定使用杂交形式主义稳定。 为一个场景进行了模拟,其中1000名人类客户同时通过互联网同时播放在线拔河游戏。 结果表明,可以充分实现(位置)透明度和(部队)遥王考; 因此,所提出的远程控制系统已经证明可用作新的实用通信工具。

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