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ANDRESTA: An Automated NoC-Based Design Flow for Real-Time Streaming Applications

机译:ANDRESTA:实时流应用程序的基于NoC的自动化设计流程

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Nowadays, there is a high demand for systems-on-chip to deploy real-time embedded systems, which remarkably improve the performance of a system by using multi-processor architectures. However, there are many issues related to this area including, the time-consuming development process, lack of detailed knowledge about hardware behavior and implementation, guarantee of real-time constraints, and most importantly, solving a large design space exploration problem efficiently. This paper proposes a fully automated NoC-based design flow for real-time streaming applications on an FPGA, where the system synthesis and platform tuning design spaces are explored simultaneously to find a global optimum, considering the real-time throughput constraint. Finally, a real-world case study is conducted to confirm that our design flow can optimally map a dataflow application to the target platform, while satisfying the real-time throughput constraint.
机译:如今,对部署实时嵌入式系统的片上系统有很高的要求,这通过使用多处理器体系结构显着提高了系统的性能。但是,与此领域相关的问题很多,包括耗时的开发过程,缺乏有关硬件行为和实现的详细知识,实时约束的保证以及最重要的是有效地解决大型设计空间探索问题。本文针对FPGA上的实时流应用程序提出了一种基于NoC的全自动设计流程,其中考虑了实时吞吐量约束,同时探索了系统综合和平台调整设计空间以找到全局最优值。最后,进行了一个实际案例研究,以确认我们的设计流程可以在满足实时吞吐量约束的同时,将数据流应用程序最佳地映射到目标平台。

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