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Bidirectional Infection Experiences in a Virtual Environment

机译:虚拟环境中的双向感染体验

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Pathogenic infection is usually invisible. Thus, we hardly care of preventing it in the daily life. We aimed to develop a virtual reality system to experience bidirectional infections using vision and tactile sensations; Users are infected by an avatar, and they do infect the avatar. When the avatar coughs toward a user, a cloud of visualized pathogen-droplets jet out and strike the user and objects on a table. At the same time, vibrations are presented to the user's chest. When the user coughs toward the avatar, the cough was detected by a throat microphone, and a cloud of visualized pathogen jets out. The avatar tries to avoid it unpleasantly, but infected. He is getting sick in bad face color. This system enables us to experience pathogenic infection with multimodal sensations in both perspectives (infected and infecting). Thus, it may contribute to increasing user's knowledge of infection and to facilitating prevention behaviors such as wearing a hygiene mask.
机译:致病感染通常是看不见的。因此,我们几乎不关心在日常生活中预防它。我们旨在开发一个虚拟现实系统,使用视觉和触觉感应体验双向感染;用户受到头像感染,他们确实感染了化身。当头像咳嗽向用户咳嗽时,一云可视化的病原体 - 液滴喷射并击打了桌子上的用户和对象。同时,振动呈现给用户的胸部。当用户倾向于化身时,咳嗽被喉部麦克风检测到咳嗽,以及一云的可视化病原体喷射器。头像试图避免令人不快,但感染。他的脸色不好。该系统使我们能够在两种角度(感染和感染)中具有多峰感性的致病感染。因此,可能有助于提高用户对感染的知识,并促进佩戴卫生掩模的预防行为。

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