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An Initial Investigation into Stereotypical Influences on Implicit Racial Bias and Embodied Avatars

机译:刻板印象对内隐种族偏见和具体化影响的初步研究

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In this paper, we present an initial study to investigate the effects stereotypical settings and avatar appearance of embodied avatars on a user's implicit racial bias. Literature demonstrates the effects embodied avatars can have on a users biases, both implicit and explicit. These shifts in bias and behavior could be caused by the avatars appearance or the stereotypical environment. Few studies have investigated the presence of stereotypical triggers and avatar representation in a learning, game-like environment. With virtual reality entertainment and training simulations becoming popular it is necessary to better understand the effects avatars can have on our behavior, perception, and biases. This study will investigate the potential effects of embodied avatars reinforcing a user's implicit racial biases.
机译:在本文中,我们提出了一项初步研究,以调查刻板印象设置和虚拟化身的化身外观对用户的内隐种族偏见的影响。文献表明,化身可以对用户的偏见产生影响,包括隐性和显性的。这些偏见和行为的转变可能是由化身的出现或刻板印象的环境引起的。很少有研究调查在学习型游戏环境中是否存在定型触发和化身表示。随着虚拟现实娱乐和培训模拟的流行,有必要更好地了解化身对我们的行为,感知和偏见的影响。这项研究将调查具体化身增强用户内隐种族偏见的潜在影响。

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