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Spatial Presence in Real and Remote Immersive Environments

机译:真实和远程沉浸环境中的空间存在

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This paper presents an experiment assessing the feeling of spatial presence in both real and remote environments (respectively the socalled “natural presence” and “telepresence”). Twenty-eight (28) participants performed a 3D-pointing task while being located in a real office and the same office remotely rendered over HMD. The spatial presence was evaluated by means of the ITC-SOPI questionnaire and users' behaviour analysis (trajectories of head during the task). The analysis also included the effect of different levels of immersion of the system - visual-only versus visual and audio - rendering in such environments. The results show a higher sense of spatial presence for the remote condition, regardless of the degree of immersion, and for the “visual and audio” condition regardless of the environment. Additionally, trajectory analysis of users' heads reveals that participants behaved similarly in both environments.
机译:本文提出了一项评估真实和远程环境中的空间存在感的实验(分别称为“自然存在”和“感知”)。二十八(28)名参与者位于真实办公室中并且通过HMD远程渲染了同一办公室时,他们执行了3D指向任务。通过ITC-SOPI调查表和用户行为分析(任务期间的头部轨迹)评估了空间存在。分析还包括在这样的环境中,系统的不同沉浸度的效果–纯视觉与视觉和音频渲染。结果表明,对于偏远条件,无论沉浸程度如何,对于“视觉和音频”条件,无论环境如何,都具有较高的空间感。此外,对用户头部的轨迹分析表明,参与者在两种环境中的行为相似。

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