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Weighted Euclidean Steiner Trees for Disaster-Aware Network Design

机译:加权欧氏Steiner树用于灾难感知网络设计

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We consider the problem of constructing a Euclidean Steiner tree in a setting where the plane has been divided into polygonal regions, each with an associated weight. Given a set of points (terminals), the task is to construct a shortest interconnection of the points, where the cost of a line segment in a region is the Euclidean distance multiplied by the weight of the region. The problem is a natural generalization of the obstacle-avoiding Euclidean Steiner tree problem, and has obvious applications in network design. We propose an efficient heuristic strategy for the problem, and evaluate its performance on both randomly generated and near-realistic problem instances. The minimum cost Euclidean Steiner tree can be seen as an optical backbone network (a Spine) avoiding disaster prone areas, here represented as higher cost regions.
机译:我们考虑在将平面分为多边形区域(每个区域都具有关联的权重)的环境中构造欧几里德斯坦纳树的问题。给定一组点(终端),任务是构建点的最短互连,其中区域中线段的成本为欧几里得距离乘以区域的权重。该问题是避障欧氏Steiner树问题的自然概括,在网络设计中有明显的应用。我们针对该问题提出了一种有效的启发式策略,并在随机生成的和接近现实的问题实例上评估了其性能。成本最低的Euclidean Steiner树可以看作是避免发生灾难的区域(此处表示为成本较高的区域)的光骨干网(Spine)。

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