Our goal is to discover tool and language design principles that enable powerful, usable autonomous character authorship for diverse audiences of storytellers. This paper describes the Villanelle project, an approach to interactive narrative authoring that supports seamless integration of autonomous characters into choice-based storytelling. We present our computational model based on behavior trees uniformly for scripting agent interaction, user interaction, and narrative events; our stand-alone authoring tool, which provides an integrated development and testing environment for authoring with this model; and our JavaScript API for web-based development, demonstrating the expressiveness and simplicity of our approach through two case studies.
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