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In-Network YouTube Performance Estimation in Light of End User Playback-Related Interactions

机译:根据最终用户播放相关的互动,对网络内YouTube性能进行估算

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Recent research efforts have addressed the challenge of estimating HTTP adaptive video streaming Quality of Experience (QoE) and Key Performance Indicators (KPIs) from a network provider perspective, commonly relying on machine learning models and the analysis of features extracted solely from encrypted network traffic. This challenge is further complicated in light of realistic end user playback-related interactions, such as video skipping, pausing, and seeking. Given that user interactions impact traffic characteristics, such scenarios need to be considered when training QoE/KPI estimation models. We train models on datasets with and without user interactions (focusing on YouTube as a case study), with the aim to investigate the impact of user interaction on classification accuracy. Results motivate the need to systematically include data corresponding to various interaction scenarios when training QoE/KPI classification models that would be applicable in real-world scenarios.
机译:最近的研究工作已经从网络提供商的角度解决了估计HTTP自适应视频流体验质量(QoE)和关键性能指标(KPI)的挑战,通常依赖于机器学习模型和仅从加密网络流量中提取的功能分析。鉴于实际的最终用户回放相关的交互(例如,视频跳过,暂停和搜索),这一挑战变得更加复杂。考虑到用户交互影响流量特性,在训练QoE / KPI估计模型时需要考虑此类情况。我们在有和没有用户交互的情况下针对数据集训练模型(以YouTube为例),旨在研究用户交互对分类准确性的影响。结果激发了在训练适用于实际场景的QoE / KPI分类模型时,系统地包含与各种交互场景相对应的数据的需求。

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