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Proposing an Online Peer-Feedback Approach in Digital Game from A Semi-Puzzle Game-Based Learning Perspective

机译:从基于半拼图游戏的学习角度提出数字游戏在线对等反馈方法

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With benefits of using educational games to support students learning performance and demands of digital game to assist searching algorithm learning, this study developed a semi-puzzle game called Key and Chest. To investigate the effectiveness of the developed game, a pilot study was conducted with eight high school students at a school in Thailand on a basic computer science course. The experimental results highlight that, in comparison with the physical game, the developed game helped them recognized searching concepts leading to improving their learning achievement. Moreover, the structured group interviews revealed that the developed game was mostly positive cognitive tool to support learning on the topic. In light of the previously mentioned, this paper extends and revises the developed game and addresses the application proposal with the use of online peer feedback mechanism to support collaborative learning in digital game-based learning environment on the searching algorithm topic.
机译:借助使用教育游戏来支持学生的学习成绩的好处,以及利用数字游戏来帮助进行搜索算法学习的需求,本研究开发了一种名为Key and Chest的半拼图游戏。为了研究开发的游戏的有效性,在泰国的一所学校对8名高中学生进行了基础计算机科学课程的试点研究。实验结果表明,与物理游戏相比,开发的游戏帮助他们识别了搜索概念,从而提高了学习成绩。此外,结构化的小组访谈显示,开发的游戏主要是积极的认知工具,可支持有关该主题的学习。鉴于前面提到的内容,本文对开发的游戏进行了扩展和修订,并使用在线对等反馈机制解决了应用建议,以支持基于数字游戏的学习环境中关于搜索算法主题的协作学习。

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