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Player Performance Analysis in Sports: with Fusion of Machine Learning and Wearable Technology

机译:运动中的运动员表现分析:融合机器学习和可穿戴技术

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Sports are the most important recreational activity. Sports are of many types. Some may be played individually, while some are played in teams. Every country wants to get fame at the global level in different sports. In order to achieve fame, countries are investing in sports and games to enhance the performance of their teams and players. Many people are involved in the analysis of the performances in a sport like notational analyst, who make strategies and tactics for a game; bio-mechanist, who takes the responsibility of fitness of players and tries to get extraordinary results; team managers and coaches. With the advent of machine learning in sports, there is a lot of improvement in the analysis of performances. In mere future, the teams may not have coaches to analyze their performances. In this paper, I am going to discuss about the analysis role of machine learning in the improvement of performances of players and the team in different sports and how the wearable technology helps the players to know their performance levels and further improvements.
机译:体育是最重要的娱乐活动。体育有很多类型。有些可以单独玩,有些则可以成队玩。每个国家都希望在全球范围内因各种运动而声名远播。为了获得声望,各国正在对体育和比赛进行投资,以提高其球队和球员的表现。许多人都参与了运动的表现分析,例如符号分析师,他们为比赛制定策略和战术。生物机械师,负责运动员的身体适应并试图获得非凡的成绩;团队经理和教练。随着机器学习在体育运动中的到来,表演分析得到了很大的改进。在不久的将来,这些团队可能没有教练来分析他们的表现。在本文中,我将讨论机器学习在改善运动员和团队在不同运动中的表现方面的分析作用,以及可穿戴技术如何帮助运动员了解他们的表现水平和进一步的改善。

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