【24h】

A Mobile Augmented Reality Game to Encourage Hydration in the Elderly

机译:鼓励老年人水合的移动增强现实游戏

获取原文

摘要

Dehydration among the elderly is associated with numerous negative health outcomes that result in increase hospitalization, insti-tutionalization, and burden to caregivers. Older adults with dementia are physically capable of fluid intake, but fail to drink due to multiple cognitive deficits, including poor initiation, decreased motivation, and amnesia. We are interested in looking at the use of mobile smart-phone technologies to help ensure adequate hydration in older adults with cognitive impairment or dementia. Our approach uses everyday consumer smartphones paired with appropriately designed augmented reality (AR) game that will remind, motivate, guide, and track hydration in older adults with dementia. Our hypothesis is that our system will not only improve hydration, but also that the improvements in hydration will result in improved cognition and mood in community-dwelling older adults with cognitive impairment. This paper describes the design of a feasibility study for an electronic reminder application for older adults.
机译:老年人脱水与许多负面健康后果相关,导致住院,医疗化和护理人员负担增加。患有老年痴呆症的成年人身体上可以摄入液体,但由于多种认知缺陷(包括不良的启蒙,动力下降和健忘症)而无法饮酒。我们有兴趣研究使用移动智能电话技术来帮助确保患有认知障碍或痴呆症的老年人充分补充水分。我们的方法是将日常的消费者智能手机与经过适当设计的增强现实(AR)游戏搭配使用,该游戏可以提醒,激励,引导和跟踪老年痴呆症患者的水合作用。我们的假设是,我们的系统不仅会改善水合作用,而且水合作用的改善还将导致认知障碍的社区居民中老年人的认知和情绪得到改善。本文介绍了针对老年人的电子提醒应用程序的可行性研究的设计。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号