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Acquiring Professional Software Engineering Skills through Studio-based Learning

机译:通过基于工作室的学习来获得专业的软件工程技能

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In order to prepare the students for being successful contributors in their companies, the Monmouth University Software Engineering program asks the students to enroll in a two semesters studio-based learning (SBL) experience during the senior year. In the senior project, the students work on software projects that mimic the software development lifecycle in a real-world environment, and also practice industry specific activities that also develop professional skills, such as working in groups, develop good communication skills, acquire strong life-long learning skills, and be able to function in interdisciplinary teams. This paper presents our implementation of a studio-based learning experience, with the goal of helping other researchers to apply it in their own environments. We also compare our approach with the framework defined by the University of Lancaster researchers. We believe that our implementation brings an element of novelty to SBL by introducing an almost fully student led learning process, with only an outline framework to guide them.
机译:为了使学生为成为公司的成功贡献者做好准备,Monmouth University软件工程计划要求学生在高三期间参加为期两个学期的基于工作室的学习(SBL)经验。在高级项目中,学生从事模拟现实世界环境中软件开发生命周期的软件项目,并练习特定于行业的活动,这些活动还发展了专业技能,例如,团队合作,发展良好的沟通能力,获得坚强的生活长期的学习技能,并能够在跨学科团队中发挥作用。本文介绍了我们如何实现基于工作室的学习体验,目的是帮助其他研究人员将其应用到他们自己的环境中。我们还将我们的方法与兰开斯特大学研究人员定义的框架进行了比较。我们相信,我们的实施通过引入几乎完全由学生主导的学习过程(仅提供一个大纲框架来指导他们),为SBL带来了新颖性。

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