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Aggregating Crowd Opinions Using Shapley Value Regression

机译:使用Shapley值回归汇总人群意见

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Crowdsourcing is becoming increasingly popular in various tasks. Aggregating answers from workers in crowdsouring has been a widely used technique for providing many applications and services. To aggregate these answers, fair evaluation of workers is important to motivate them to give high quality answers. However, it is difficult to fairly evaluate workers if their answers show a high degree of correlation. In this paper, we propose to use the Shapley value regression as a means to address this problem. The regression technique is based on ideas developed from cooperative game theory to evaluate the relative importance of explanatory variables in reducing the error. We also exploit sparse-ness of worker collaboration graph to effectively calculate the Shapley value, since it requires an exponential computation time to calculate the Shapley value.
机译:众包在各种任务中变得越来越受欢迎。汇总人群中来自工人的答案已成为提供许多应用程序和服务的一种广泛使用的技术。为了汇总这些答案,对员工进行公正的评估对于激励他们提供高质量的答案很重要。但是,如果他们的答案显示出高度的相关性,则很难公平地评估工人。在本文中,我们建议使用Shapley值回归作为解决此问题的方法。回归技术基于从合作博弈理论发展而来的思想,以评估解释变量在减少误差中的相对重要性。我们还利用工作人员协作图的稀疏性来有效地计算Shapley值,因为它需要指数计算时间才能计算Shapley值。

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