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Mutants and Residents with Different Connection Graphs in the Moran Process

机译:Moran过程中具有不同连接图的突变体和居民

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The Moran process, as studied by Lieberman et al. [10], is a stochastic process modeling the spread of genetic mutations in populations. In this process, agents of a two-type population (i.e. mutants and residents) are associated with the vertices of a graph. Initially, only one vertex chosen uniformly at random (u.a.r.) is a mutant, with fitness r > 0, while all other individuals are residents, with fitness 1. In every step, an individual is chosen with probability proportional to its fitness, and its state (mutant or resident) is passed on to a neighbor which is chosen u.a.r. In this paper, we introduce and study for the first time a generalization of the model of [10] by assuming that different types of individuals perceive the population through different graphs defined on the same vertex set, namely Gr = (V, Er) for residents and G_M = (V, E_M) for mutants. In this model, we study the fixation probability, namely the probability that eventually only mutants remain in the population, for various pairs of graphs. In particular, in the first part of the paper, we examine how known results from the original single-graph model of [10] can be transferred to our 2-graph model. In that direction, by using a Markov chain abstraction, we provide a generalization of the Isothermal Theorem of [10], that gives sufficient conditions for a pair of graphs to have fixation probability equal to the fixation probability of a pair of cliques; this corresponds to the absorption probability of a birth-death process with forward bias r. In the second part of the paper, we give a 2-player strategic game view of the process where player payoffs correspond to fixation and/or extinction probabilities. In this setting, we attempt to identify best responses for each player. We give evidence that the clique is the most beneficial graph for both players, by proving bounds on the fixation probability when one of the two graphs is complete and the other graph belongs to various natural graph classes. In the final part of the paper, we examine the possibility of efficient approximation of the fixation probability. Interestingly, we show that there is a pair of graphs for which the fixation probability is exponentially small. This implies that the fixation probability in the general case of an arbitrary pair of graphs cannot be approximated via a method similar to [2]. Nevertheless, we prove that, in the special case when the mutant graph is complete, an efficient approximation of the fixation probability is possible through an FPRAS which we describe.
机译:由Lieberman等人研究的Moran过程。 [10]是一个随机的过程,它模拟了遗传突变在人群中的传播。在此过程中,两种种群的主体(即突变体和居民)与图的顶点相关联。最初,只有随机选择的一个顶点(随机)是适应度r> 0的突变,而其他所有个体都是适应度为1的居民。在每一步中,选择个体的概率与适应度成正比,状态(突变或居住)传递给选定的邻居在本文中,我们首次引入并研究[10]的模型,方法是假设不同类型的个体通过在同一顶点集上定义的不同图(即Gr =(V,Er))感知人口,从而得出[10]的模型。居民和G_M =(V,E_M)对于突变体。在此模型中,我们研究了固定概率,即对于各种图对,最终只有突变体保留在种群中的概率。特别是,在本文的第一部分中,我们研究了如何将[10]的原始单图模型的已知结果转移到我们的2图模型中。在这个方向上,通过使用马尔可夫链抽象,我们提供了等温定理[10]的推广,为等价图提供了充足的条件,使一对图的固定概率等于两个对系的固定概率。这对应于具有正向偏差r的生灭过程的吸收概率。在本文的第二部分中,我们给出了一个2人策略游戏过程视图,其中玩家收益与注视和/或灭绝概率相对应。在这种情况下,我们尝试确定每个玩家的最佳反应。通过证明当两个图谱中的一个图谱完好而另一个图谱属于各种自然图谱类别时的注视概率边界,我们给出了对两个玩家来说最有利的图谱的证据。在本文的最后部分,我们研究了有效近似固定概率的可能性。有趣的是,我们显示有一对图,其固定概率成倍地小。这意味着在任意一对图的一般情况下,固定概率无法通过类似于[2]的方法来近似。然而,我们证明了,在特殊情况下,当变异图完成时,通过我们描述的FPRAS,有可能有效地近似固定概率。

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