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Recursive Orthogonal Vector Projection for Hyperspectral Image Abundance Estimation Based on GUP

机译:基于GUP的递归正交矢量投影高光谱图像丰度估计。

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Hyperspectral remote sensing data contain more material information for each endmember due to the complexity of the natural object and the limitation of spatial resolution, resulting in the existence of a large number of mixed pixels, which increases the difficulty of data analysis. Abundance estimation is one of the most important topics in hyperspectral unmixing, it can be used to analyze the proportion of mixed pixels accurately. In order to improve the processing speed of hyperspectral image abundance estimation, in this paper, the parallel mode of Recursive Orthogonal Vector Projection (ROVP) algorithm based on NVIDIA’s graphic processing unit (GPU) is proposed. The ROVP-C (ROVP-on-CUDA) algorithm based on CPU / GPU heterogeneous system and the ROVP-L (ROVP-on- Library) algorithm based on CUBLAS (CUDA Basic Linear Algebra Subprograms) library are designed and implemented. The experimental results showed that these two algorithms have achieved obvious speed-up ratio compared with the traditional serial algorithms, and it showed that GPU has a great advantage in the field of estimating the hyperspectral abundance.
机译:由于自然物体的复杂性和空间分辨率的限制,高光谱遥感数据的每个端成员都包含更多的物质信息,导致存在大量的混合像素,这增加了数据分析的难度。丰度估计是高光谱分解中最重要的主题之一,可用于准确分析混合像素的比例。为了提高高光谱图像丰度估计的处理速度,本文提出了基于NVIDIA图形处理器(GPU)的递归正交矢量投影(ROVP)算法的并行模式。设计并实现了基于CPU / GPU异构系统的ROVP-C(ROVP-on-CUDA)算法和基于CUBLAS(CUDA基本线性代数子程序)库的ROVP-L(ROVP-on-Library)算法。实验结果表明,与传统的串行算法相比,这两种算法均具有明显的加速比,并且表明GPU在估计高光谱丰度方面具有很大的优势。

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