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Recursive Orthogonal Vector Projection for Hyperspectral Image Abundance Estimation Based on GUP

机译:基于GUP的高光谱图像丰度估计递归正交矢量投影

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Hyperspectral remote sensing data contain more material information for each endmember due to the complexity of the natural object and the limitation of spatial resolution, resulting in the existence of a large number of mixed pixels, which increases the difficulty of data analysis. Abundance estimation is one of the most important topics in hyperspectral unmixing, it can be used to analyze the proportion of mixed pixels accurately. In order to improve the processing speed of hyperspectral image abundance estimation, in this paper, the parallel mode of Recursive Orthogonal Vector Projection (ROVP) algorithm based on NVIDIA’s graphic processing unit (GPU) is proposed. The ROVP-C (ROVP-on-CUDA) algorithm based on CPU / GPU heterogeneous system and the ROVP-L (ROVP-on- Library) algorithm based on CUBLAS (CUDA Basic Linear Algebra Subprograms) library are designed and implemented. The experimental results showed that these two algorithms have achieved obvious speed-up ratio compared with the traditional serial algorithms, and it showed that GPU has a great advantage in the field of estimating the hyperspectral abundance.
机译:由于自然对象的复杂性和空间分辨率的限制,高光谱遥感数据包括每个端部的更多材料信息,导致空间分辨率的限制,导致大量的混合像素存在,这增加了数据分析的难度。丰度估计是高光谱解密中最重要的主题之一,它可用于准确地分析混合像素的比例。为了提高高光谱图像丰度估计的处理速度,在本文中,提出了基于NVIDIA的图形处理单元(GPU)的递归正交向量投影(ROVP)算法的并行模式。基于CPU / GPU异构系统和基于CUBLAS(CUDA基本线性代数分量表)文库的ROVP-C(ROVP-ON-CUDA)算法进行了设计和实现。实验结果表明,与传统的串行算法相比,这两种算法已经实现了明显的加速比,并且显示GPU在估计高光谱丰度领域具有很大的优势。

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