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DiaBeaThis — A gamified self-tracking portal to support people suffering from diabetes mellitus to control their blood glucose level

机译:DiaBeaThis –一个游戏化的自我跟踪门户网站,可为患有糖尿病的人们提供控制血糖水平的支持

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Diabetes mellitus is affecting a wide range of people around the world. There is no cure, therefore people need to live with that disease for a long time. Suffering from diabetes mellitus means that the insulin regulation inside the body is not working correctly and must therefore be monitored very carefully ending up with documenting the blood glucose level and the complete nutrition intake. This is still very often a paper based and not really motivating or diversified process with the help of so called diabetes diaries. Today's society also delivers mobile solutions even with gamification elements, but the combination of monitoring blood glucose level and a complete independentot directly related game was not yet the State of The Art focus. As a result, the authors of this publication present a game, where people get benefits from entering their blood glucose measurements and nutrition intake in an included digital diabetes diary. By including 21 people suffering from type 1 or 2 diabetes it was shown, that such a solution poses a motivating aspect in their daily lives and differs from current software solutions. Throughout different iterations, 29 functional requirements were identified and described. Within a five week test phase, the participants played 178 game sessions and entered 1102 diary entries.
机译:糖尿病正在影响全世界的许多人。无法治愈,因此人们需要长期忍受这种疾病。患有糖尿病意味着体内的胰岛素调节无法正常工作,因此必须非常仔细地进行监测,最后记录血糖水平和完整的营养摄入。在所谓的糖尿病日记的帮助下,这仍然经常是基于论文的,并不是真正的激励或多样化的过程。当今的社会也提供了具有游戏化元素的移动解决方案,但是将血糖水平监控与完整的独立/不直接相关的游戏结合起来并不是当前的最新技术。结果,该出版物的作者提出了一个游戏,人们可以通过在随附的数字糖尿病日记中输入血糖测量值和营养摄入量而受益。通过包含21位1型或2型糖尿病患者,结果表明,这种解决方案构成了他们日常生活中的一个积极方面,并且不同于当前的软件解决方案。在不同的迭代过程中,确定并描述了29个功能需求。在为期五周的测试阶段中,参与者玩了178场游戏,并输入了1102条日记条目。

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