首页> 外文会议>International Conference on Multimedia Big Data >A Quick and Unambiguous Approach for Sketch-Based Game Manipulation
【24h】

A Quick and Unambiguous Approach for Sketch-Based Game Manipulation

机译:一种快速而明确的基于素描游戏操作方法

获取原文

摘要

Sketch-based method is widely used in lots of applications. However, a simple transfer of the sketch-based method to mobile platform is not acceptable for game applications, since they have very strict latency requirements and less tolerance for sketch recognition ambiguity. In this paper we propose an efficient and unambiguous approach for sketch-based game manipulation. Special gestures and recognition algorithm designed only for games help accelerate input, reduce latency and avoid ambiguity. The gestures are simple but tolerant, easy to encode, and the recognition algorithm is able to give the unique correct result as soon as the sketching is completed without any selection or confirmation mechanism.
机译:基于素描的方法广泛用于许多应用程序。然而,对于游戏应用,基于草图的方法的简单转移是对移动平台的可接受的,因为它们具有非常严格的延迟要求和对草图识别歧义的宽度较少。在本文中,我们提出了一种高效且明确的方法,可用于基于草图的游戏操作。专为游戏设计的特殊手势和识别算法有助于加速输入,减少延迟并避免歧义。手势简单但宽容,易于编码,并且识别算法能够在没有任何选择或确认机制的情况下完成素描后立即给出独特的正确结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号