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A Pedagogical Adoption of Game Theory to Finance Technology in Big Data Analytics

机译:大数据分析中博弈论博弈论的教学理论

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Financial technology and dynamic learning are two of the most disruptive approaches of the century that have each shown massive potential value. Efforts are being made in order to make the best use of a combination of both of these styles in order to make great leaps in progress. This paper covers one of these combinative techniques invaluable to all forms of learners - old and young alike. This technique is especially useful in cases like business strategy creation, which in recent years has seen an unprecedented amount of change and the key to strategic advancement as per this study's findings is to make use of Algorithmic game theory concepts within business strategy formulation, more specifically Prisoner's Dilemma; which most thriving businesses and economies find themselves trapped within. Another pertinent idea that has been introduced is the manner in which to incorporate this change. It is suggested to use a visual simulator which allows users to approach the problem in a game-like setting with a head-on or tournament matchmaking whereby users may choose their set of strategies and play to see results graphically to better aide their decision making. The study also includes the theoretical explanations of these findings as well as explanations of the strategies picked by the participants to ensure that no part of learning is amiss for the client. Thus, the study covers a comprehensive one-stop shop for all of the user's learning needs.
机译:金融技术和动态学习是本世纪的两个最具破坏性的方法,每个都具有巨大的潜在价值。正在努力,以便充分利用这两种风格的组合,以便在进步中实现巨大的跨利赛。本文涵盖了这些组合技术中的一种,对所有形式的学习者 - 老和年轻人相似。这种技术在商业战略创造的情况下特别有用,近年来,根据本研究的调查结果,在近年来,这在近年来的情况下已经看到了前所未有的变化和战略进步的关键是在经营战略制定中利用算法博弈论概念,更具体地说囚犯的困境;大多数繁荣的企业和经济都发现自己被困在内。已经介绍的另一个相关的想法是结合这种变化的方式。建议使用视觉模拟器,该模拟器允许用户在类似的游戏形式中接近问题,其中展开或锦标赛匹配制定,其中用户可以选择它们的策略和播放,以查看结果以图形方式提高他们的决策。该研究还包括这些调查结果的理论解释以及参与者选择的策略的解释,以确保没有任何学习的学习是对客户的不保证。因此,该研究涵盖了全面的一站式商店,适用于所有用户的学习需求。

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